Daedalus' Obelisk
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4 months, 4 weeks ago (Dec 11, 2023)
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The game intends to keep track of how many of the games two secrets the player has found, and display that number on the end screen.
The code which handles tracking this mistakenly sets SECRET 1 instead of SECRET1. Without the correct flag being set, the second secret discovered will never set SECRET2 as the game believes it to be the player's first discovered secret.
In addition, the secret counter at the end of the game doesn't check for SECRET1 or SECRET2 -- it checks for SECRETS1 and SECERTS2 [sic], respectively, so the counter will remain at 0 even if you've found both of them (with or without the error above fixed).
(Report entered by Dr. Dos, original report by The Green Herring)