This Raisin enemy found in the jungle uses an unnecessary #zap shot after its forcefield trick (:cows). Because of this, his health program skips stages, and if you get him down to 8% and let him put up his forcefield, he will become invincible, rendering the game unwinnable.
Additionally, during the boss fight with Ad Spawn the tiles making up the border of the life bar are composed of fake walls instead of solids, (unlike the other boss fights,) meaning the player could potentially attack the life bar directly. This is blocked by ricochets on every row the player can stand... except for the bottom row, which means the player can shoot the "kill boss" object at any time to end the fight, as early as mere seconds after it begins.
The first hotspot for carving holes into a tree to climb it in the Stale TV Dimension does not lock itself on touch. It can thus be touched in mid-animation to trigger its message and drawing code again, with the result that it will erase an item you need to complete the level. The same problem also affects the second hotspot for making the rope bridge across the river. While this object normally moves too fast to be touched again, it is possible to use pause buffering to run up to the object to freeze it on touch, and then "make a rope bridge" again to trigger its line-drawing code, potentially allowing it to draw the line all the way to the end of the board.
(Report entered by Dr. Dos, original reports by The Green Herring)
Ya what? I didn't even open my mouth (or type anything), so if i didn't do it i can't stop doing it can i?
The game Kill Blue/Steve?/Mike Jordan and the Space Jam cast/stale christmas TV specials and other crazy beings. Save AKelectron from the ice field. Shoot AK Atom (i can't remember if that part actually happened or if you shot Atom in another AKWare game). Save Neutrons buddy from the evil horror of the * (i'm not telling anyone about the evil ***, it's a secret). Make a thermonuke and some yackerbean soup.
yeah shut up scorch YVS2 is a great game like Zandor said it is very good
Sound: N/A hey my computer dont use zzt sound Graphics: 7.4/10 Gameplay: 9.5/10 Overall: 8.7/10 good job for an AKWare game heh heh! ZZDevelin
Not very good, I did't like the fonts. I wasn't very entertaining. It was rather boring. A lot of reading to do, and not enough playing. If you like to stare at your computer for awhile and read, read, read. Then play this. If you like action, well than go find a different game.
This is a pretty good game, with a font that's also pretty good. I liked the challenges, except the puzzle. My favorite part was when I had to blow up Blue's Clues! It was so funny! This is definetly taking the original YvS a step further. Keep up the great work!
One of the great masterpieces of ZZT, You Vs. Stupidity 2 is my favorite game.
In YVS2, you battle the evil forces of stupidity, led by a mysterious foe known as the Plagiar, who likes to be unoriginal and tends to steal boards from other games.
The game takes place in a large town, with several locations for you to visit. Within each is some sort of general stupidity for you to sort out, usually culminating in some kind of huge, well-programmed boss battle. The mission-based gameplay is well-thought out and can be replayed repeatedly without growing old; in fact, in the Blue's Clues area there are three ways to accomplish your mission of killing Blue and blowing up his house.
The graphics are pretty good, and there's a good font that makes them better.
Everything in the game oozes with weird humor and plot, and the whole thing is pretty long, at least by ZZT standards- it takes somewhere from 2-4 hours to beat.
You must download this game and play it now. The graphics, the plot, the bosses, the humor, the gameplay, they all command you!