24 hours of evil
you know like, art flicks? this is sort of someone trying to do the same thing in zzt. and failing miserably.
I didn't like this, It was the fact that there wasn't much to do on the whole game. Apart from that i found it quite relaxing.
I was hoping that Zandor was right but sadly ry0 did not exaggerate in his review. All three games lack more than five colours a piece and none of them could really be called game because one's a pointless cinema and the other two involve touching things that tell you what they are then leaving the game.
This was...really bad and inane. 'Death Slayer' is a boring and frankly, retarded cinema that makes no real sense. 'Night' is a house with nothing very interesting inside, and 'The Cabin' is a ripoff of a fail 24hozzt game made by daemon, right down to the title.
Pretty crappy crap, here.
Develin releases a lot of games, and it's been interesting watching him improve. He's certainly come a long way since Water World (which I think he uploaded but it wasn't added). The game itself is nothing great, and The Cabin is just his own version of a 24HoZ game he played, but still... there's this weird quality about his games, maybe untapped or partially tapped potential or something like that.
There's still no trace of sound or music, but that's probably for the best- music is the hardest thing in ZZT to do well. His graphics are somewhat better now too, with more shading and textures. His programming is also growing more complex, with the game having some nicely done cinemas.
The Develin's lair room at the beginning is still nothing but a big empty room, though- some kind of detail there would be nice. There's also some annoying flashing on the menu screen, although it's not too bad. All in all there aren't any major flaws with the game.
Keep at it man, you're getting a lot better. (2 3/4 rounded up)
24 hours of evil is a hodge-podge collection of comical and disturbing brief ZZT encounters. Death Slayer is a laugh, Night made me want to cry and The Cabin left me intrigued. The graphics were reasonable, but at some points, the scripting was indecipherable and pointless. I think The Cabin is the drawcard for this collection, and makes it worthwhile.