♦ Livestream of the ZZT world "Nightmare" by Barjesse (1996) [https://museumofzzt.com/file/view/nmzzt/]. ♦
Revisiting what was often considered to be ZZT's most impressive puzzle game. In Nightmare, the sandman needs a vacation, and has trapped you in the land of Nod so that he could be free to leave. In order to wake up and force the sandman to return (before everyone dies of exhaustion) you need to find the pieces of your consciousness scattered throughout Nod.
These pieces are guarded by a variety of puzzles which the sandman assures you have no chance of solving, being an adventurer who thinks more with their gun than their brain.
Players get to explore a strange world with unique puzzles on nearly every board. In this first chapter we solve a few traditional slider puzzles, collect pieces of corrupt dreams while fighting nearly-invisible conveyors, solve a riddle regarding the gongs of a clock, and shoot our way through a mysterious black box trying to find spots that will allow the player to hit a target.
The sandman's taunting messages do a wonderful job building up atmosphere and creating an eerie envrionment out of what's a very empty world to explore. The puzzles are impressive and while many of the classics are represented, the game offers a lot of unique brain teasers to poke at. It's a game that still holds up quite nicely, with few other puzzle worlds that are fit to directly compare it against.
♦ Play this world directly in your browser ♦
♦ Originally streamed on July 28th, 2023 ♦