Livestream of the ZZT world "Castle of ZZT" by David Newton (2006)
In which the backtracking gets rough and I struggle immensely with a puzzle that shouldn't even be the least bit complicated. Featuring author David Newton in chat discussing what he remembers of making the game and why.
Despite the slowness of aimless wandering, the overall experience is quite solid. Castle of ZZT is a great homage to the classics that only really suffers from needing some quicker travel become completed regions of the castle, and perhaps a map.