Postmortem Directory

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A "Wordles of ZZT" Postmortem The Making of The Ruins of ZZT
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Author
Dr. Dos
Date
April 10, 2022
Category
Postmortem
Associated Files
Description
Welcome to the Wordles of ZZT!
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Author
Dr. Dos
Date
May 31, 2021
Category
Postmortem
Description
The development of an engine-based ZZT game in 48 hours featuring more nuggets of information than you can shake a pick at!
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Author
Dr. Dos
Date
Dec. 16, 2020
Category
Postmortem
Associated Files
Description
How a ZZM player turned into a 2nd place game jam winner. Learn all about cut content and design goals of WUASTW
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Author
Lancer-X
Date
Nov. 30, 2020
Category
Postmortem
Associated Files
Description
On the inspiration and creation of ZZT's most intricate dungeon-crawler
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Author
asie
Date
Nov. 9, 2020
Category
Postmortem
Description
It's all Xenogenesis? Always has been.
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Author
KKairos
Date
Sept. 30, 2020
Category
Postmortem
Description
A thorough explanation of procedural level generation in ZZT
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Author
Dr. Dos
Date
May 10, 2017
Category
Postmortem
Associated Files
Description
The first ZZT game of 2017, made in 72 hours for the Ludum Dare!
/static/articles/2016/making-the-ruins-of-zzt/preview.png

Author
Dr. Dos
Date
Sept. 5, 2016
Category
Postmortem
Associated Files
Description
The first ZZT game of 2016, made in 72 hours for the Ludum Dare
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A "Wordles of ZZT" Postmortem The Making of The Ruins of ZZT