╔════╤═════════════════════════════════╤═══╤═══╗ ║ ── │ January 1996 │ v │ ^ ║ ╟────┴─────────────────────────────────┴───┴───╢ ║ ┌──┐ ┌──┐ ┌──┐ ║ ║ │ \ │ │ │ │ The Year of ║ ║ │ \│ │ │ │ MEGAZEUX! ║ ║ │ │\ │ │ │ ║ ║ │ │ \ │ ┌─┐ │ └────┐ ┌─┐ ║ ║ └──┘ └──┘ └─┘ └───────┘ └─┘ ║ ║ ──────────────────────────────── ║ ║ ║ ║ Volume 3 "Stylin' Profilin" ║ ║ ║ ╚══════════════════════════════════════════════╝ ZZT-MZX Newsletter Issue 2 (The Unvailing Issue) Head Of Staff: E. CyberBRO THE STAFF: ChrisK2018, DeadPhrog, and Owcp ─────────────────────────── ┌───────────────────┐ │ PACK-IN'S include │ ╔═════════════════╧═══════════════════╧═══════════════════╗ ║ - MZX Link's Chaotic Adventure Preview by =Myself= ║ ║ ║ ╚═════════════════════════════════════════════════════════╝ E. CyberBRO: Let's get on with it shall we!! (You know, as far as I know, this is the most jam-packed NL yet.) ██████ ████ ████ ████ █████ ██ ██ ██ ███ ██ ██ ██ ██ ███ ██ ██ █████ ░░ ░░ ░░░░░ ░░░░░ ░░ ░ ░░ ░░░░ ░░░░ ░░░░ ██ ██ ██ ██ ██ ░░░░░ ░░ ░░ ░░ ░░░░░░ ░░ ░░░░░ ░░░ ░░ ░░ ██ ████ ██ ██ ██ ░░ ░░ ░░░░░ ░░ ░░░ ░░ ░░ ░░ ░ ░░░░ ░░░░ ▓ ▓ ▓▓ ▓ ▓▓ ▓▓ ▓▓ ░░░░░░░░░░░▓░▓░▓░░▓░▓░▓░▓░▓░░▓░▓░░░░░░░░░░░ ▓▓▓ ▓▓ ▓▓▓ ▓ ▓ ▓▓ ▓▓ ░░░░░░░░░░░▓░▓░▓░░▓░▓░▓░▓░▓░░▓░▓░░░░░░░░░░░ ▓ ▓ ▓▓ ▓ ▓ ▓▓ ▓▓ ▓ ▓ VACATION DEPT - Well, here I am in Florida, having a kewl time, when I realise I gotta write HOTwired! And here I am with none of my templates, so I have to go on memory. <B>Bear with me here!</B> Anyways, I can still check my mail 'cause I brought a hard drive with AOL on it. JEUXJEUX DEPT - Ah, my MZX clone. I completely deleted it and started over. Yikes! It was going to be ANSI, but I decided to remodel the style of game. Now, it's grafix. Kinda like Apocalypse Abyss, but you can edit everything. Also, unlike MZX, it will be able to receive multiple keypresses, so you can make PLAYABLE 2-player games. ZZT REVOLUTION- What is this? A ZZT Revolution? There's tons of good games out there now. Kewl! Kewl! Kewl! > >And now... > >Yer favorite article and mine: > >GJanson says!! > Remember all those games in MusicBox, but not on AOL. GJanson says you can get them from him or from the SV Distribution sites. GJanson says he doesn't plan on making any more ZZT games, but he will with MZX. When asked about the MZX contest, GJanson said three words: Lack of entries. And of course, for writing *.MOD files, GJanson reccomends MOD writing software. In case you wondered why there's no more ZZT import support in MZX, it was because "it sucked, and I don't want any more of the 'sucky zzt game' rehashes." GAMES TO LOOK OUT FOR: WORSE ZZT (WORSE.ZZT) At first, this looked like a great game to flame. Then I looked at the DL time. It was huge for an unzipped ZZT game. I thought I could give it a GOOD review, then. I actually played it and it sucked! Don't download this! It's supposed to be about some comic book characters nobody's ever heard of and you spend all your time walking around a GREEN NORMAL city fighting... <THE BULLY>! Oh no - what ever will we do! Can this guy have a legal name change?!?! GAMES TO GET: DogFight (DOGFIGHT.ZZT) Just trust me. This game rules. See ya. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= pop dx ╔═══════════════════════════════════════════╗ ║ About Link's Chaotic Adventure ║ ║ by E. CyberBRO ║ ╚═══════════════════════════════════════════╝ Packed in with this issue is the first 2 levels of Link's Chaotic Adventure which is still in it's developing stage and the title screen will be remade since I did this last year. Keep in mind that I edited the game down to two levels. The game will have a total of about 11 levels each 10 boards or over long (a few have about 3 boards with multiple rooms) and including 2 maps that I think takes up more than 20 boards. This game has a similar plot to Zelda 3 for the SNES. If you don't know the plot to that you'll find out when you play it. You'll even be traveling to a moon base to fight off a supreme boss in which after you beat him a little cinema with Link uppercutting him into hot lava and guess what it says? You'll find out later. This game was created around February/March last year so don't expect too much fancy MZX 2.0 stuff. It may have two endings, a Normal ending and one in which you find everything and you are rewarded with a code to use somewhere in the next sequel that comes by. Oh yea. There will be music in the released version. :-) STATUS ====== Name: Boards: Size: The Preview Packin 21 94KB Current Status 80% 105 618KB Welcome to.... _ _ _ ZZT| | \ | | & | |\ \ | | MZX| | \ \| | | | \ | | | | \ | |_| |_|ews Monthly Presented By Owcp Welcome to my first article in the NL. If you dont like it too bad! But anyway.If you want to know some stuff about the history of people or of ZZT and MZX games let me know. Well I have some good stuff lined up. First Some Reviews.... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-Reviews=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Who's next to cut down about there game or be praised for it? Read on. Castle Of The Aardvarks Type:MZX Author:Yapok Jr Company:Yapok Jr??? Grade B+ Great Game By Yapok Jr. It's the sequel to a part one that was for ZZT. The ZZT one wasn't great but it was okay. Anyway you are Louis the Hispid Cotton Rat and you must find some KnickerBockers For the Bee Fly Pharmagon (I Hope I spelled it right.) Sound Crazy? Trust me it gets crazier. Very Long hard game that will keep you playing for hours. The only bad things are the graphics. They could use some work and sometimes the game is confusing. Town Of Barlog Type:ZZT Author:Rigel Colt Company:RAG Software Grade A- Awesome RPG game for ZZT. Finally a fun game for ZZT. You are a wandering warrior looking for adventure when you stumble upon the Town Of Barlog in which the Evil Dictator Barlog is taking over the land with an iron fist. Download it soon! The Bad thing is no S-Tool-Kit graphics until near the end. But the graphics are still good. Code White Type:MZX Author:Unknown (I Really Don't Care.) Company:None Grade:D This game is soooo Stupid! It's a copyoff of GJanson's Enigma. The only thing good about it is the side scrolling engine. The Graphics bite too! Well That's the reviews for this month. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Gaming Gossip! The MZX Encyclopedia Is in the works! It will be a S-Tool-Kit For MZX. Spider 124 is making a so called Revolutionary Side Scrolling Engine! The Battle For The MZX/ZZT Forum is still going on. For the moment we might be winning. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ADS!!! I need Ads. Well here's one by me. Be prepared for Slyvius an awesome Zelda Type Game and Robot Wars an action game. Slyvius Demo Avaliable. Demo For ZZT. Registered for MZX. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Interviews. Send me someone you want me to do an interview on. It can even be yourself. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Histrories Of ZZT'rs and MZX'rs Same as Above. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Well that's my article for this issue of the NL. Send me comments and the other stuff described above. Later. Owcp (Dustin Hubbard) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ╔════╤═════════════════════════════╤═══╤═══╤═══╗ ║ NL │ Nl NeWz NuMbEr ThReE │ _ │ ■ │ X ║ ╟────┴─────────────────────────────┴───┴───┴───╢ ║ ┌──┐ ┌──┐ ┌──┐ Like, truely for ║ ║ │ \ │ │ │ │ Windows '95 an'stuff║ ║ │ \│ │ │ │ ║ ║ JOy!│ │\ │ │ │ Zzt/Mzx reports ║ ║ │ │ \ │ ┌─┐ │ └────┐ ┌─┐ ║ ║ └──┘ └──┘ └─┘ └───────┘ └─┘ ║ ║ ──────────────────────────────── ║ ║ NL NeWz Like, kewl ║ ║ By DeadPhrog of newz! ║ ║ SHATTERED PERSPECTIVES GAMES ║ ╚══════════════════════════════════════════════╝ Welcome to this month's Nl NeWz!!! For a change of pace I'm putting the company updates first. So here they are: Kev Vance's SMARTSOFT update: Okay, here's whatz up at SmartSoft. I'm writing a MegaZeux game called STRANDED. You're this kewl animated dude and you get lots of items - offensive and defensive - but mostly offensive. It has an awesome original soundtrak and some weird sound FX. Also, I'm programming a standalone (not ZZT or MZX, but C++) game HEART OF THE ALLIANCE. It's a 320x200 game with a vga palette. A pretty cool adventure in midevil times. Me and a few other programmers from school are also working on a 3D game. It's just started and I'm still seeing if I can do height-mapping. I can't give any other info on this one. THKirk's White Tiger Games update: White Tiger Games is a small company ( one person ) who's goal is to make the best MZX games (second only to Gregory Janson's Zeux series). It's current project is the Empire Trilogy. No, this is not some Starwars thing. Empire takes place in a fantasy, meidevil setting. However, Empire is not WT's first game. The first game (the origianl Empire), is being remade, and will be released along with the trilogy. Future games will be: Omega-D, a Super Metriod look-a-like, and Hyper Fight, another fighting game. WTG would like your ideas. What kind of game do you want, Let me know. Write THKirk@aol.com, with your sugestions DeadPhrog's (that's me!) SHATTERED PERSPECTIVES GAMES update: Weeeellll, lessee. SP stuff. As soon as I finish ZZTorture, (don't expect anything near the likes of Doom on this one, it's just a quikie) I will begin work on my masterpeice, Paranoia! QP7@teleport.com, another member of SP, is already working on the actors (that's corridor game talk for guys you shoot) using Corel 6 and Corel Dream. These are gonna be some awesome visuals, people. We're talking make Doom look like crap. Unlike most Doom-style corridor games, the actors will NOT be digitized. Two reasons for this: 1. I think digitized guys look crappy, at least when the guys that are digitized are parts of the production crew (Rise of The Triad, has these), instead of real actors (in the true sense of the word, e.g. actors on a TV show) The production crew looks like crap! The other reason is that I have access only to a black and white scanner. THAT would really look like crap!! Anyhoo, what the actors will look like is computer generated, (like Myst) and totaly 3D. Paranoia will be the ultimate. I laugh in the face of id!!!! Better textures. Better graphics. Stuff like that. The story: (in a nutshell) You're a guy who thinks the government is hiding stuff about aliens abductions and all that. Your life sudenly is thrown out from underneath you. You lose your job, your wife your kids, etc. You go off the deep end. You decide to storm the NASA Ames Research Center, (conveiniantly located a few miles away from me) where you believe the alien remains are being held. You visit your neighberhood illegal gun dealers and get yerself a 12 guage shotgun. You drive through the front gate and run over several guards. You also crash through the front of the building, get in and kick some butt. Lotsa action, but with a story too! Also, as non-linear as a corridor game can get. Say the cops capture you. (these things will happen) Instead of Doom's way of you getting blown away (easier for the programmers that way) you will be sent to an asylum. If you are perceptive enuff you can get out of the striaght jacket, and wreak some havoc in the ambulance. And if you're not, you go to the asylum. At the nut house (gee... there are almost always nut houses in my games...I wonder...) you have a chance to escape. Actually, this game will be more RPG-like, (which is weird for this type of interface, but it aint been done before, so I'll do it myself.) with traps, smart and varied enemies, and even spells! (I have no idea how I'll integrate this into the storyline, but I will...) Anyway, it'll be worth playing. Also, this game will be shareware, (with a shareware version, watered down, less levels, and stuff)but I've decided I will give away free registrations to all members of the NL provided that you agree to license terms, and fill out a registration card. The way that'll work is that you'll fill out the card, send it to me, and then I'll send you the registered copy. I urge everyone in the NL list to do the same for their games. Did I mention that Paranoia is being written in C++? Anyway, enuff about me. QP7, another member of SP has created an addicting puzzle game in QuickBasic 4.5. This game also will be shareware, and if you register, you will be sent the source code for the game. (Everyone has Qbasic!!! Even if SP uses QB4.5 with a compiler, you can still run the source in QBasic! QB 4.5 has more keywords, features, etc. than Qbasic, and you can compile!) Anyway, the object of the puzzle game is to retrieve capsules, easier said than done, I assure you. And an added feature is that the game is different every time you play it, so it's always full of variety! Also, I am still working on my MZX game Cronus, as a side project, and will be a very high quality MZX game. Please everone, send in company updates!!!!!!!!! And if you do send in updates you will get unlimited space so you can rant on as long as you want, just like I have! Come on people, free advertising!!! And now the newz: Aint much going on ZZT/MZX-wise, because everyone is still working on their masterpeice. The NL's own E.Cyberbro told me this of his long delayed game: "...I also said it would be released, May of 95 and delayed it till school starts then delayed it again. This isn't working out that well because I can never find time to work on it because of school wise & a little bit of the NL. Though I got 3 more levels to do, as well as organize the game so it will work properly, I probably won't have room for multiple endings but I think I'll have some kind of gauge that tells you if you find everything therefore giving you some secret code to use in Part 2 or something. I'll get it done eventually." I, myself have said similar things about my own games. Oh, perfection takes quite a while. (Maybe not true perfection, but MZX perfection anyway...) One thing, Gregory Janson, the creator of MegaZeux, has asked that we send in some games to his MZX contest. Please do!!!!!!!! Also, I was planning on putting an awards thing for best MZX/ZZT of all time, but there haven't been enough responces yet, so I'll wait 'till next issue. ╔═══════════════════════════════════════════╗ ║ The Critic Corner ║ ║ by E. CyberBRO ║ ╚═══════════════════════════════════════════╝ Oh! Goodie! More games!! >:-| NAME: Challenge TYPE: ZZT COMPANY: ²ware GAME CORE SIZE: 75K PACKAGE SIZE: 18K GRADE: B THE QUOTE: "The ZZT Challenge World is a *very* challenging ZZT world. It contains many levels, where you must fight enemies and solve puzzles in order to win the game." What these guys have pretty much said was true. It's a good download to pass the time by. As you progress through the levels the dificulty increaces. Experienced gamers shouldn't find this too troubling though. NAME: Puzzle TYPE: ZZT COMPANY: ²ware GAME CORE SIZE: 49K PACKAGE SIZE: 16K GRADE: B This game has a similar purpose to Challenge only this one's harder. Again you can download this game just to let time go by or to improve some skills you have or something. (I had to use the ZAP command to get one of the cyan keys in level G. NAME: X-MEN IV TYPE: ZZT AUTHOR: Brutal Hulk COMPANY: DGGWARE GAME CORE SIZE: 32K PACKAGE SIZE: N/A GRADE: C It's just some freakin' shoot'em up game. The only problem is that It hardly has anything to do with the X-MEN, yea there is a little plot here but not much, the game needs some improvement. NAME: E&M PRO Magazine TYPE: ZZT AUTHOR: Artdude2 COMPANY: E&M Productions GAME CORE SIZE: 43K PACKAGE SIZE: N/A GRADE: C+ A magazine that has pretty good graphics and information. But download it only for laughs like other magazines. Actually when you see a magazine online think of it as a catalog as this magazine is the only TRUE ZZT/MZX Magazine. NAME: BladeWare Magazine TYPE: ZZT AUTHOR: JAM1013 COMPANY: BladeWare GAME CORE SIZE: 34K PACKAGE SIZE: N/A GRADE: D- <SIGH> Here I see another Magazine wanna be online. They have Advertisements, Reviews, Previews, and Artwork on the same darn game called Demon Attack. Included is a Demo of their side-scrolling game Mission-X. Well #1, ZZT wasn't made to make side-scrolling games so it sucked, #2, Megazeux CAN do side-scrollers if you know how. Lazy magazines you can tell want you to send your reviews. Where do you think these games in my Critic Corner come from? Almost from thin air! And another thing the guy share's some programing tips about don't make your boarders yellow and to make sure the passages lead to the right passage. This is probably another magazine we won't be seeing again. By the way, which magazine lasted the longest, that's right the NL as far as I know started in about December '94. NAME: Super Zero TYPE: MZX V2.00 AUTHOR: MZX 96 COMPANY: Visitech GAME CORE SIZE: 52K PACKAGE SIZE: Either as is or 223K /W MODS GRADE: B MUCH BETTER! Just like this you see. This is a pretty interesting game where you jump and shoot bad guys and avoid lava pits & stuff. One thing that bugs me, most side-scrollers I've seen are short or some are just "backround like Nintendo 8-bit" plain backround. When I see ones with good backround and gameplay the games will well on their way to get themselves A's. NAME: Arena Adventure TYPE: MZX V2.00 AUTHOR: Owcp GAME CORE SIZE: 156K PACKAGE SIZE: 46K GRADE: B+ Impressive game right here. Nice character animation (Some parts could have been rechecked as the animation was a little off. Example: pressing down the character looks left on the board left to the big forest.) but other than that the game is pretty good and it is pretty adventurous. NAME: The World of the Elements *DEMO* TYPE: MZX V1.00 AUTHOR: Dregs177 GAME CORE SIZE: 50K PACKAGE SIZE: N/A GRADE: C Is it me or is to many people using just about all of Greg Janson's MODS? I don't think there's anything wrong with that but the music tends to get old how bout we use some of the good old MODS online right here on AOL. There isn't much to tell you about this game except that it needs more work and color. Next month we'll have more quotes from the documents that come with the game. I usually delete these. Well that's it for this month's NL. Don't miss next months issue coming in March.
The NL - Volume 3 Issue 2 (The Unavailing Issue)
Published: Jan. 31, 1996
Inside: Alexis Jason Retires From ZZT, Games To Look Out For, About Link's Chaotic Adventure, ZZT and MZX News Monthly, NL NeWz, The Critic Corner